Open Call

Second Call for Proposals for Artist Residency

Residency opportunity in May 2016 at the Institute for Computer Music and Sound Technology ICST of the Zurich University of the Arts.

We are looking for artist(s) interested in creating a new work in and for the Immersive Lab. The residency offers the opportunity to realise a real-time interactive audio-visual piece that leverages the unique combination of 360-degree sound & video projection and touch-based interaction.

The main goal of the Immersive Lab lies in the presentation of abstract, algorithmic, generative media works that place a strong focus on interaction, immersion and perception. The proposed piece should fit this framework, but we don’t support works that represent pure game concepts or fixed-media pieces. Other than that, there are no limitations with respect to the content of the proposed work.

The artist(s) should possess both the technical and artistic expertise in the media-arts domains of audio, video/graphics and interaction. If necessary and artistically compelling, we can also accommodate a team of two people, whose combined expertise meets these requirements (e.g. a collaboration between sound and visual artists). Our team will provide conceptual guidance and technical support but will not aid in content creation nor provide software-programming services.

The installation software runs under OS X and is built in a modular fashion. This provides the flexibility to easily integrate a variety of real-time software components for content generation. The touch detection system provides tracking information via OSC in the ‘tuio’ format. The projection on the cylinder via a video-mapping system is based on the Syphon context-sharing technique. Multichannel audio is directly output to the installation’s audio interface.

The goal of the residency is to deliver a finished piece, which becomes a permanent part of the catalogue of works of the Immersive Lab and can be shown in public exhibitions. In the exhibitions the piece should run unattended and the software needs to be maintained in running condition for a period of at least two years.

The residency is set for a duration of two weeks and should take place in the first half of May 2016. We will provide accommodation and per diems; all other expenses need to be covered by the artist(s).

Applicants should hand in a portfolio, containing a short CV (max. 500 words), an artist statement (max. 500 words), a media portfolio (in pdf format no larger than 2MB or as a download link), and a detailed proposal for work.

Important Dates:

Submission deadline: 19. February 2016.
Notification of selection: 26. February 2016.

Please address inquiries and submissions via our website:

download call as a pdf