The artists who have made the Immersive Lab a living platform and experience.
Cosa Mentale (2019)
We are a young digital art collective based in Brussels. Cosa Mentale is composed of two people: Célia Bétourné et Louis Cortes.
Specialised in real time, our collective as for aim to create new experiences exploring the aesthetic and immersive potentials of virtual.
This experiences mostly interactive a This experiences mostly interactive are inspired by the numeric matter itself in all that it comports in potentiality of forms, behaviours and expressions. Its infinite forms leads us to think it as an object nearly mystic between autonomous system and an object of fascinating plasticity. Coming originally from the video game, our interaction and technical realisation design methods brings us to serve an experience at the border between generative art and ludic immersion.
Anne Dubos (2017-2019)
Les Mains Négatives
Anne Dubos is an anthropologist and a transmedia artist. Her research focuses on both fundamental objects (such as Indian aesthetics, cognition, praxeology) and the design of experimental devices for theater and dance. Since 2005, Anne Dubos traces the study of the history of Indian theaters and highlights the variety of techniques of the body of the actor. In search of new paradigms, she questions today the emergence of new theories on perception of movement and cognition. She founded the company Little Heart Movement, in which dancers, actors, digital artists, engineers, computer scientists, singers, musicians, anthropologists, geographers, architects, psychologists and (bio) mechanics collaborate. In Paris as well as in India, she organizes interdisciplinary workshops where each actor is invited to improvise within a recording device, both as author and as an interpreter of the trace that it forms with its body within the common space of a collective framework narrative.
Anne Dubos est anthropologue et artiste trans-média. Sa thèse de doctorat (soutenue en janvier 2013 à l’EHESS, Paris) porte sur les logiques de création et la transmission du geste technique dans la pratique des théâtres contemporains au Kérala (Inde du Sud). A Paris comme en Inde, elle monte des ateliers de théâtre et de vidéo où l’acteur est « agent » : il est à la fois auteur et complice de la trace qu’il forme avec son corps dans l’espace du dispositif. Aujourd’hui, elle travaille à la conception de dispositifs de captation du geste technique (vidéo, audio, photo, capteurs).
Nadine Cocina & Ramona Sprenger (2019)
Nadine Cocina and Ramona Sprenger are two young interaction designers, working in the field of interactive arts and design.
Kıvanç Tatar & Philippe Pasquier (2018)
Kıvanç Tatar is “a worker in rhythms, frequencies, and intensities;” playing trumpet and electronics, composing experimental music, and researching Creative Artificial Intelligence for Music and Multimedia. His work has been exhibited in Germany, Italy, Romania, Austria, Brazil, Australia, USA (New York and Atlanta), Canada (Vancouver and Montreal), South Korea, and Turkey; including the events the cultural program at Rio Olympics 2016, the Ars Electronica Festival 2017 (with the theme Artificial Intelligence), CHI 2018, and Mutek Montreal 2018. Currently, he is a Ph.D. candidate at the School of Interactive Arts and Technology, Simon Fraser University. In the Metacreation Lab, he researches Musical Metacreation, Machine Learning, Artificial Intelligence, Audio Synthesis, Generative Art, and Musical Composition & Performance.
Philippe Pasquier works on creative AI and generative systems. He is both a scientist specialized in artificial intelligence, a multidisciplinary artist, an educator, and a community leader. His contributions range from fundamental research in Creative AI, affective computing, and machine learning to applied artistic research and practice in digital art, computer music, and generative art. Philippe is an associate professor in the School for Interactive Arts + Technology at Simon Fraser University.
Claudia Robles-Angel (2017-2018)
Claudia Robles-Angel an audiovisual and new media artist born in Bogotá-Colombia, currently living in Cologne-Germany and active worldwide. Her work and research cover different aspects of visual and sound art, which extend from audiovisual fixed-media compositions to performances interacting with bio-data via the usage of interfaces such as, for example, the EEG (electroencephalogram, measuring brain waves activity).
She finished studies in Fine Arts in 1990 at the University J. T. Lozano in Bogotá (Colombia). She pursued postgraduate studies such as: Film Animation (1992-1993) at the CFP (Milan-Italy); M.F.A in (1993-1995) at the École Supérieure d’Art Visuel / HEAD (Geneva- Switzerland) and Sound Art / Electronic Composition at the Folkwang University Essen (Germany) with Prof. Dirk Reith (2001-2004). She has also been artist-in-residence in Germany both at the ZKM in Karlsruhe and at the KHM in Cologne.
Her work has been presented in festivals and in group and solo exhibitions around the globe. She is the creator of NOMÁDES… – an international concert series of electroacoustic and audiovisual compositions.
Chikashi Miyama (2017)
Chikashi Miyama is a composer, video artist, interface designer, performer, and author. He received a MA (Sonology/2004) from Kunitachi College of Music, Tokyo, Japan, a Nachdiplom (Komposition im Elektronischen Studio/2007) from Music academy of Basel, Switzerland, and a Ph.D (Composition/2011) from University at Buffalo, New york, USA. He has studied with Takayuki Rai, Georg Friedrich Haas, Jacob Ulmann, Erik Oña, and Cort Lippe. His compositions have received an ICMA award (2011/UK) from the International Computer Music Association, a second prize in SEAMUS commission competition (2010/St. Cloud, USA), a special prize in Destellos Competition (2009/Argentina), and a honorable mention in the Bourges Electroacoustic Music Competition (2002/France). His works and papers have been accepted by ICMC twelve times, by NIME four times, and selected by various international festivals in 18 countries, such as Mix, Re:New (Denmark), Musica Viva (Portugal), Espace sonore, dBâle, SHIFT (Switzerland), Next generation (Germany), Agora Resonance, Scrime (France), Lica-Mantis, BEAM (UK), June in Buffalo, NWEAMO, SPARK, NYCEMF, SEAMUS (USA), Sonoimágenes (Argentina), SuperCollider symposium, and Pdcon. Several works of him are included on the DVD of the Computer Music Journal Vol.28 by MIT press, and ICMC official CD/DVD(2005/2011). In 2011, he received a research grant from DAAD (German Academic Exchange Service) and worked as a visiting researcher at ZKM, Karlsruhe, Germany. He has taught computer music at University at Buffalo, USA, Music Academy Basel, and College of Arts Bern, Switzerland. Between 2015 and 2017, He worked as a research associate in the field of software development and developed Zirkonium Ver 3. He is currently teaching at College of Music and Dance, Cologne, and working as a software developer at ICST Zürich. In 2013, His new book about PureData was published and he founded Pure Data Japan, a portal forum website for Pure Data users in Japan.
Melody Chua (2017)
Half a Horizon
Flutist and Composer Melody Chua has a deep passion for the contemporary arts and seeks to expand the development of interdisciplinary works, particularly with the visual arts, computer programming, and game design.
As a Fulbright-Swiss Government Excellence Scholar, Melody is pursuing a masters degree in flute performance at the Zürich University of the Arts (ZHdK), with concentrations in sensor-augmented instruments and electroacoustic composition. She is currently collaborating with Dr. Benjamin D. Whiting in the construction of a sensor-augmented flute (Chaosflöte).
Melody has performed across the United States and Europe, including the Zürich Digital Festival, Creative City Immerse Festival, ZKM Next Generation Festival, Montreal Contemporary Music Lab, Chicago Cultural Center, the SWR E-Werk Freiburg Geburstag der Künst, Grolloo/Netherlands International Flute Seminar, Project Trio Festival, the Chicago Academy for the Arts, and as a fellow laureate at the Atlantic Music Festival Future Music Lab. Melody has completed artist residencies at the Immersive Lab of the Institute for Computer Music and Sound Technology Zürich (ICST) and at the Timucua Arts Foundation, where she was the recipient of a New Music USA grant. She was also selected as a composer, performer, and scholar at the 2018 USF New Music Festival, as well as the 2018 La Côte Flute Festival in Switzerland, where she will give a full concert of works for the sensor-augmented Chaosflöte.
With a genuine desire to share her experiences with others, Melody has given lectures in studio recording techniques, improvisation, music programming languages, and live audio setup at various institutions including the University of Central Florida, University of South Florida, Eastern Florida State College, Melrose Center, and Atlantic Music Festival.
Melody is the Co-Founder and Co-President of Null-state, Inc., a music technology organization and live-electronics ensemble, focused on the development of the sensor-augmented flute. Melody is also the Web Manager and Content Assistant at FluteXpansions, an online educational platform for contemporary flute playing techniques.
Nenad Popov (2017)
The Chemical Basis Of
Nenad Popov is a media anarchist whose interests lie in, or better, between art and plain research. The output of these processes are live cinema pieces, sound installations, film installations, weird sound making contraptions, impossible collaborations and occasional parasitism on public cultural funds. Not just that: huge amount of written code, public and private, interfacing this with that, embodied algorithms, alleged bar fights, organizing workshops and giving classes. He has collaborated with many artists working in similar fields, such as Daan Brinkmann, Electronic Opera, Thomas Köner and Lillevan/Rechenzentrum. Solo performances include Dis- Patch, TodaysArt, E-Pulse and Share. His latest research topics are possibilities of collaborating with non-human entities.
Stephanie Beattie and Michael Glen (2016)
Stephanie Beattie and Michael Glen are artist/designers whose collaborative project The High Focus Institute comprises a series of performances and installations at the intersection of their individual practices in projection, performance art and critical design. They both studied at Parsons The New School for Design and are currently based in Brooklyn.
Michael Glen is an artist and who creates altered realities using light, technology and social interaction. He brings techniques developed as a visual effects artist to physical spaces as well as screen spaces.
Stephanie Beattie is an artist, designer and editor currently based in Brooklyn, New York. She specializes in interdisciplinary storytelling through both traditional film and installed live performance media.
Bojan Milosevic (2015)
Bojan Milosevic (Serbia, *1986). His main interest lies in the sound art and music, but also in other fields of art and science. Since 2000, he has been working as a producer of electronic music. From 2005 until 2009, he studied at the School of Electrical and Computer Engineering of Applied Studies in Belgrade, department of Audio and Video Technologies. Since 2013, he has been studying MA in Electroacoustic Composition at the Zurich University of the Arts. He works on experimental sound in various ways including sound synthesis, algorithmic and generative composition as well as different combinations of computer-generated and recorded sound. His background includes fixed media, live audio-visual performances, installations and research work in various fields.
Florian Bogner (2015)
Florian Bogner works freelance in sound direction, live electronics, sound design and computer music. Working alongside Peter Böhm, he is responsible for the electro-acoustic conception and realization, as well as sound direction, for Klangforum Wien. His projects have led him to the Wien Modern Festival, the Teatro Real, Madrid, the Paris Opéra, the Theater an der Wien and the National Theatre in Mannheim. He and Peter Böhm were responsible for the sound direction of Wolfgang Rihm’s Die Eroberung von Mexico at the 2015 Salzburg Festival.
He has also recorded, mixed and mastered numerous CDs for labels such as Kairos and col legno and has created various compositions for theatrical productions, as well as documentary and promotional films. Florian Bogner founded the electronic duo Kilo with Markus Urban in 2004. Since 2009 he has also been part of a duo with saxophonist Lars Mlekusch (Duo Saxophonic). In addition to his concert activities at home and abroad, he has produced several CDs. From 2013 to 2017 he was part of the master’s programme in electroacoustic composition at the University of the Arts in Zurich.
Ted Davis (2015)
Ted Davis is an American media artist and designer based in Basel, Switzerland, where he’s an interaction design lecturer within the Visual Communication Institute at the Academy of Art and Design FHNW. He holds a BA in Communication Design from California State University Chico and an MFA/MAS in Visual Communication from UIC/HGK International Master of Design in Basel. His own work and teachings focus on design and image making via programming new and newer media, along with embracing the error and glitch while questioning the ideal and mimetic conditions digital media is asked to encompass. Well versed in textual/visual/web programming languages, he empowers students to take hold of the computer’s ability to design possibilities beyond that of the hand or mouse.
Marcus Maeder (2015)
Marcus Maeder is a sound artist, researcher and composer of electronic music. As an author, Maeder has written on a number of topics in the fields of sound art, artistic research and digital media. Maeder studied Fine Arts at the Lucerne University of Applied Sciences, Philosophy at the Fernuniversität in Hagen and currently pursues his PhD in Environmental Systems Science at ETH Zürich. He runs the music label domizil, which he co-founded in 1996 with Bernd Schurer. Maeder has worked as an editor and producer for the Swiss radio station SRF and has been working as a curator and researcher at the Institute for Computer Music and Sound Technology (ICST) of the Zurich University of the Arts ZHdK since 2005. Maeder furthermore works since 2016 as a research assistant at the Swiss Federal Institute for Forest, Snow and Landscape Research WSL. In his research at the ICST, Maeder is working on data sonification of ecophysiological and climatic processes and studying the acoustic and aesthetic requirements for making them perceptible. Maeder contextualises his scientific and artistic work in the fields of Acoustic and Soundscape Ecology. On an invitation by French President François Hollande, Maeder presented his sound art installation trees: Pinus sylvestris at the 2015 United Nations Climate Change Conference COP21. In 2017 Maeder presented his installation AmazonFACE: Ocotea at the Inter-American Development Bank in Washington – the same year where he and Roman Zweifel received an honorable mention from the STARTS Prize by the European Commission at the Ars Electronica Festival in Linz/Austria for their works under the moniker treelab. https://en.wikipedia.org/wiki/Marcus_Maeder
André Sier (2012-2013 / 2015)
André Sier is an artist-programmer unravelling algorithmical threads, maze builder, time-spatial continual experiences craftsman, building a body without organs. Works with code, video, sound, 3d, sculptures, paintings, robots and the likes.+ @ s373.net/continuum/about
André Sier works as intermedia artist-programmer at s373.net/x. Highlights the series ‘struct’, ‘747’, ‘space race’, ‘k.’, ‘uunniivveerrssee’, ‘piantadelmondo’, immersive works in abstract spaces, often using site-specific data from microphones and cameras, or synthesizing experiences with generative and chaotic maths. Since 1997 has exhibited and performed code, installations/objects at several galleries, festivals, artistic spaces of portugal, spain, usa, italy, germany, brasil, slovenia, poland, switzerland. http://andre-sier.com
André Sier lives and works in Lisbon as an artist-programmer of machines at his s373.net/x studios. Has interdisciplinary training in sciences, painting, sculpture, music, and a degree (MA) in philosophy. Since 1997 produces dynamic pieces in code, 3D, video, sound, electronics, drawings, among other means. Teaches regularly audio-visual programming since 2002 and is currently invited assistant professor in digital arts at Évora University.